
An augmented reality board game fostering socioemotional skills and increasing engagement through a personalised experience.
Co-produced with Young People, Psychologists and Educators, for clinicians supporting young people with chronic health conditions and educators working to support the socioemotional needs of adolescents.
Evidence-based challenges develop communication skills, social problem solving and emotion regulation, while appealing scenarios prompt decisions about cognitive and physical health and wellbeing.
Dragons of Afterlands can help adolescents build positive relationships with staff and peers and can be used as a tool to reintegrate individuals into a group environment, thanks to the in person, remote and hybrid play options.
Evidence-based
Dragons of Afterlands has been tested for use in multiple settings and was found to improve wellbeing, emotional awareness, and emotional regulation in adolescents.
Innovative
Dragons of Afterlands combines innovative technology with traditional gameplay to create a unique experience for increasing engagement with adolescents.
Social Connection
Through in-person, remote, or hybrid play, Dragons of Afterlands fosters connection between players and may reduce loneliness.